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Personal Projects

Start screen of The Gambler's Descent, featuring a play, options, and quit button

The Gambler's Descent

Following my passion of Game Development, me and a group of friends worked together in a class where we were tasked on making a software project togehter of our choosing. For this we chose to work on a roguelite dungeon crawler. We used Unity along with C# to program the game. My role was mainly focused on movement, attacks, and enemy development.

Screenshot of main page of Ben's personal portfolio

Personal Portfolio

I created this personal project as a way for me to further my knowledge of HTML and CSS and create an understanding of web hosting using Google Firebase and Google Cloud. I am hoping to eventually revamp this to be cooler and more optimized.

A pixelated image of Blizzard T. Husky from the game Blizzard's Climb

Blizzard's Climb, HGD

In Spring 2024 I joined the Husky Game Development enterprise where I worked on a game called Blizard's Climb. I was tasked with designing enemy movement and also working on level collision and design. The game was made in Unity and C#.

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Internship With Gentex

I worked with Gentex as a full stack intern from May 2024 - Present. During this time I worked with Typescript, MUI, GraphQL, Rest APIs, and Redux. I worked a lot with changing UI elements and also creating a better UX for the user. I utilized GraphQL calls to grab data for the web app.